#include <psPixels.h>
Collaboration diagram for psPixels:
Usually an image mask is the best way to carry information about what pixels mean what. However, in the case where the number of pixels in which we are interested is limited, it is more efficient to simply carry a list of pixels. An example of this is in the image combination code, where we want to perform an operation on a relatively small fraction of pixels, and it is inefficient to go through an entire mask image checking each pixel.
Definition at line 42 of file psPixels.h.
Data Fields | |
| long | n |
| Number in use. | |
| const long | nalloc |
| Number allocated. | |
| psPixelCoord * | data |
| The pixel coordinates. | |
| void * | lock |
| Option lock for thread safety. | |
| long psPixels::n |
| const long psPixels::nalloc |
| void* psPixels::lock |
1.5.1